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Bug #545

closed

savegame: last_turn_change_time rounded to zero

Added by Marko Lindqvist 7 months ago. Updated 6 months ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
05/03/2024
Due date:
% Done:

0%

Estimated time:

Description

In https://osdn.net/projects/freeciv/ticket/47981 alain_bkr report unexpected changes on load -> immediate save cycle. One such change is loss of last_turn_change_time. It's caused by wrongly handling the time as int when loading it, so value 0.01 (1/100) is turned to zero.


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Actions #2

Updated by Marko Lindqvist 6 months ago

  • Status changed from In Review to Closed
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