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Bug #545
closedsavegame: last_turn_change_time rounded to zero
Start date:
05/03/2024
Due date:
% Done:
0%
Estimated time:
Description
In https://osdn.net/projects/freeciv/ticket/47981 alain_bkr report unexpected changes on load -> immediate save cycle. One such change is loss of last_turn_change_time. It's caused by wrongly handling the time as int when loading it, so value 0.01 (1/100) is turned to zero.
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#1
Updated by Marko Lindqvist 7 months ago
- File 0042-savegame-Correct-loading-last-turn-change-time.patch 0042-savegame-Correct-loading-last-turn-change-time.patch added
- File 0005-savegame-Correct-loading-last-turn-change-time.patch 0005-savegame-Correct-loading-last-turn-change-time.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
Patch also for S2_6.
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