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Bug #81
closedcity_refresh_vision() crash with NULL city vision
Start date:
12/27/2023
Due date:
% Done:
0%
Estimated time:
Description
I don't know what are the exact conditions for this to happen, but I've got an alien ruleset autogame crashing on game end when the cities are being removed. city_refresh_vision() gets called for a city that has already lost its vision, leading to a crash. This is with S3_2, but I assume all branches, including S2_6, affected after osdn #48837
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Updated by Marko Lindqvist 11 months ago
On the same situation, also adv_city_update() crashes due to lack of advisor data.
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#2
Updated by Marko Lindqvist 11 months ago
- File 0017-Fix-city-removal-server-crashes.patch 0017-Fix-city-removal-server-crashes.patch added
- File 0011-Fix-city-removal-server-crashes.patch 0011-Fix-city-removal-server-crashes.patch added
- File 0011-Fix-city-removal-server-crashes.patch 0011-Fix-city-removal-server-crashes.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
Updated by Marko Lindqvist 11 months ago
- Status changed from In Review to Closed
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