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Feature #897
closedLua: Player:love()
Start date:
09/20/2024
Due date:
% Done:
0%
Estimated time:
Description
Lua scripting API for modifying player diplomatic states would not work well without methods dealing with love. Without, AI is likely just to cancel any diplomatic changes the next turn because of the state of the love towards the other.
This ticket is about lua method Player:love(towards), for getting the current amount of love.
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