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Bug #1904

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AI: Too long war countdown time after spaceship launch

Added by Marko Lindqvist 12 days ago. Updated 12 days ago.

Status:
In Review
Priority:
Normal
Category:
AI
Target version:
Start date:
01/13/2026
Due date:
% Done:

0%

Estimated time:

Description

The point of going to war after target has launched spaceship is to try to stop the spaceship in time. But like with other war reasons, AI wants to prepare for the war first, and actually sets unusually long (4 + map size) countdown to war in this case. On larger maps this means that the spaceship will reach its destination before opponents even declare war.


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