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Feature #1231

closed

game.ruleset - Disaster types frequency can be better documented

Added by Marko Lindqvist 2 months ago. Updated 21 days ago.

Status:
Closed
Priority:
Normal
Category:
Documentation
Target version:
Start date:
02/01/2025
Due date:
% Done:

0%

Estimated time:

Description

Dean Brown in https://www.hostedredmine.com/issues/1000419:

"Currently just says -

; frequency = how likely disaster is to occur

Does not explain how the value is interpreted or its actual effect. I figured it out from reading source code, and made a patch to improve it."


Files

Actions #2

Updated by Marko Lindqvist 23 days ago

- S3_1 needs rebased patch, attached.

Actions #3

Updated by Marko Lindqvist 21 days ago

  • Status changed from In Review to Closed
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