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Feature #1231
closedgame.ruleset - Disaster types frequency can be better documented
Start date:
02/01/2025
Due date:
% Done:
0%
Estimated time:
Description
Dean Brown in https://www.hostedredmine.com/issues/1000419:
"Currently just says -
; frequency = how likely disaster is to occur
Does not explain how the value is interpreted or its actual effect. I figured it out from reading source code, and made a patch to improve it."
Files
Updated by Marko Lindqvist 2 months ago
Updated by Marko Lindqvist 23 days ago
- File 0020-Improve-Disaster-types-frequency-documentation.patch 0020-Improve-Disaster-types-frequency-documentation.patch added
- Category set to Documentation
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
- Target version set to 3.1.5
- S3_1 needs rebased patch, attached.
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