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Feature #1231

open

game.ruleset - Disaster types frequency can be better documented

Added by Marko Lindqvist 22 days ago. Updated 22 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
02/01/2025
Due date:
% Done:

0%

Estimated time:

Description

Dean Brown in https://www.hostedredmine.com/issues/1000419:

"Currently just says -

; frequency = how likely disaster is to occur

Does not explain how the value is interpreted or its actual effect. I figured it out from reading source code, and made a patch to improve it."


Files

Feature #1000419patch.diff (12.5 KB) Feature #1000419patch.diff Marko Lindqvist, 02/01/2025 06:09 AM
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