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Bug #1695

open

SIGSEGV from NULL punit->goto_tile

Added by John Robertson about 2 months ago. Updated 2 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Server
Target version:
-
Start date:
09/29/2025
Due date:
% Done:

0%

Estimated time:

Description

[3.3.90.5-dev]
Occasionally, especially in a long game, goto units get stuck in "G" goto mode, but going nowhere. This seems to be some downstream fallout. This fix does not address how the pointer gets set to null, just guards against the use of a NULL pointer.


Files

1695.patch (1.23 KB) 1695.patch John Robertson, 09/29/2025 04:03 AM

Related issues 2 (2 open0 closed)

Related to Bug #1741: Server crash due to animal kingdom aiIn ReviewMarko Lindqvist11/16/2025

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Related to Feature #1750: sanitycheck.c: Check that goto_tile is set for ACTIVITY_GOTOIn ReviewMarko Lindqvist11/19/2025

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