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Feature #654
closedTileRel requirement "Region Surrounded"
Start date:
05/20/2024
Due date:
% Done:
0%
Estimated time:
Description
Expand the new requirement type from #614 by adding "the target tile's lake/island is completely surrounded by the other tile's continent/ocean", for use in unhardcoding the "lake" rule of #588. This requires adding island_surrounders to the existing lake_surrounders, and tracking both of them client-side.
Files
Updated by Alina Lenk 6 months ago
- Blocked by Feature #614: Tile relationship requirement added
Updated by Alina Lenk 6 months ago
- Blocks Feature #588: Unhardcode tile claimability rules added
Updated by Alina Lenk 6 months ago
- File 0008-Add-Region-Surrounded-TileRel-requirement.patch 0008-Add-Region-Surrounded-TileRel-requirement.patch added
- Status changed from New to In Review
Updated by Alina Lenk 6 months ago
- File 0008-Add-Region-Surrounded-TileRel-requirement.patch 0008-Add-Region-Surrounded-TileRel-requirement.patch added
Updated patch: Added are_requirements_contradictions() code.
Updated by Alina Lenk 6 months ago
- File 0007-Add-Region-Surrounded-TileRel-requirement.patch 0007-Add-Region-Surrounded-TileRel-requirement.patch added
Rebased on new version of #614
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